Fallout new vegas weapons2/6/2024 Shoulder Mounted Machine Gun (DLC): None.Caravan Shotgun: Sturdy Caravan Shotgun (DLC/Preorder).9mm Sub Machine Gun: Vance's 9mm Sub Machine Gun.12.7mm Sub Machine Gun: Mysterious Magnum.10mm Sub Machine Gun: Sleepytime (DLC).Sniper Rifle: Gobi Campaign Scout Rifle, **Christine's CoS Silencer Rifle (DLC)*.Service Rifle: Survivalist's Rifle (DLC).10mm Pistol: Weathered 10mm Pistol (DLC/Preorder).45 Auto Pistol (DLC): A Light Shining In Darkness (DLC). 357 Magnum Revolver: Lucky, Police Pistol (DLC). Note that some weapons are DLC exclusive, with at least one exclusive to pre-order. There are a couple of weapons that have more than one unique counterpart, and there are several weapons that have none. Below is a list of all the weapons and their unique counterparts, taken from the Fallout: New Vegas Weapons entry on the Fallout Wiki. 44 Magnum revolver* ( Mysterious Magnum*) Proton throwing axe ( Protonic inversal throwing axe) Cosmic knife* ( Cosmic knife clean*, cosmic knife super-heated*).Bumper Sword ( Blade of the East, Blade of the West).This can be fixed by drawing the weapon, stopping motion, and holstering it again. Xbox 360 This is a bug that only happens while being in third-person, in motion, wearing the NCR Ranger patrol armor, and holstering Ratslayer: the weapon clips inside the body and only shows the barrel of the gun protruding through the left shoulder.Because of this bug, this weapon is mostly useless for sneak attacks, as only one sneak attack is possible before enemies become alarmed. This is not triggered by the sound level of Ratslayer, which is the same as the standard varmint rifle's sound level, but by the on hit effect itself. There is a bug associated with the "dismember only" effect, which will immediately alarm all enemies in the vicinity of the killed enemy. PC The on hit effect for this weapon is defined as "Dismember only" (the weapon will only calculate the chance to sever limbs), as opposed to the varmint rifle, which uses "No Dismember/Explode" on hit effect (all limbs hit by the weapon will remain intact).Xbox 360 When using the "player sight" final/first kill cam, the scope will momentarily turn clear, no matter what time of day it is.To fix this, save the game, shut down the PS3, then restart the game and the problem should be fixed. This may happen on any scoped weapon (including binoculars). Playstation 3 When looking through the scope, the screen might appear green and pink, making it impossible to use the scope.Playstation 3 When looking down the scope and entering VATS, the screen will have the night vision filter. 5.56 ammunition and repair parts (varmint rifles) are easily found early on, though retrieving the weapon can be tough with the Wild Wasteland trait, as the rodents of unusual size are formidable enemies, especially for low level Couriers.Ratslayer also has the smallest spread of any 5.56mm chambered rifle, making it a valuable choice for sniping targets at great distance. This can be achieved very early by having Finesse, 10 Luck, and the 1st Recon beret. This fact alone makes the Ratslayer a very powerful gun a shooter with a critical chance of 20 or higher would score a critical strike on every hit.
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